AI Kills AI Kills
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What's New

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Everything we've shipped for AI Kills Band, in plain English
853
Updates Shipped
239
Updates This Month
853
Updates This Year
137
Songs Released
70
Pages On The Site
22
Playable Games
v1.0.204
Fixed voyage mission progress showing "Track: X/undefined" instead of a real target number.
v1.0.203
Made the live chat relay more resilient to heavy chat traffic, so it holds up better during busy or raiding moments.
v1.0.202
Internal tooling improvements for the team.
v1.0.201
Internal tooling improvements for the team.
v1.0.200
Internal tooling improvements for the team.
v1.0.199
Fixed a connection reliability bug in the live chat tools used behind the scenes on stream.
v1.0.198
Fixed a bug where actively-used sessions could still get logged out on a fixed weekly timer instead of staying signed in.
v1.0.197
New !sub howtoplay chat command replies with a link straight to the Submariner guide.
How To Play →
v1.0.196
Internal tooling improvements for the team.
v1.0.195
Behind-the-scenes tuning for the on-stream live chat overlay used during broadcasts.
v1.0.194
New live chat overlay for the stream — chat messages can now be called out live on screen for a few seconds when highlighted.
v1.0.193
Behind-the-scenes improvement to how NOW PLAYING song announcements get logged and tracked.
v1.0.192
!sub song can now include a link to the song, and two new commands — !currentsong / !lastsong — show the most recently played tracks, even between voyages.
See Commands →
v1.0.191
Fixed !sub song sometimes misreading the artist name, and added a broadcaster control to silence alert audio for 5 minutes across every stream overlay at once.
v1.0.190
Cleaned up the How To Play page's Ranks & Perks layout and brightened its credit line.
How To Play →
v1.0.189
Internal tooling improvements for the team.
v1.0.188
The stream's Sub Overlay can now cycle through multiple videos per event, randomly picking one each time it fires, instead of always playing the same clip.
v1.0.187
Stream alerts can now optionally play full-screen on their own dedicated overlay instead of the regular small alert box.
v1.0.186
The Submariner Sub Overlay's full-screen video mode now plays on its own dedicated stream source, so a video never accidentally plays twice at once.
v1.0.185
Internal tooling improvements for the team.
v1.0.184
Removed a leftover disclaimer footer on the Ocean Map page.
See the Map →
v1.0.183
Boarding late to a voyage now gets progressively more expensive the longer you wait, instead of a single flat fee.
v1.0.182
Fixed the Ocean Map showing nothing but plain text before any regions had been created.
See the Map →
v1.0.181
The Ocean Map now has a real drawn nautical-chart backdrop under its region tiles instead of a plain grid.
See the Map →
v1.0.180
New Ocean Regions — flavorful named ocean locations (Mariana Trench, Coral Triangle, and more) a voyage can be set in, each with its own tile on a new public map.
See the Map →
v1.0.179
Internal tooling improvements for the team.
v1.0.178
Internal tooling improvements for the team.
v1.0.177
Internal tooling improvements for the team.
v1.0.176
The Auction House now shows a live-now banner linking to the stream whenever a voyage is boarding or underway, so you know exactly when to hop in.
Visit the Auction House →
v1.0.175
Bidding and buying now pause while a voyage is underway (browsing stays open), and you can now bid and buy directly on the Auction House page, not just in chat.
Visit the Auction House →
v1.0.174
New between-voyage Auction House! Bid on salvaged fish and materials with chat commands — win a Rare or Legendary item and it's permanently, exclusively yours.
Visit the Auction House →
v1.0.173
Internal tooling improvements for the team.
v1.0.172
Internal tooling improvements for the team.
v1.0.171
New on-stream overlay shows the current roaming creature threat and your crew's most recent catch, updating live as the voyage unfolds.
v1.0.170
Internal tooling improvements for the team.
v1.0.169
New Sub Overlay for the stream — shows the submarine taking on a red damage tint as hull integrity drops, plus real-time depart/return/explosion video moments.
v1.0.168
Internal tooling improvements for the team.
v1.0.167
Internal tooling improvements for the team.
v1.0.166
New Navigation-only command !sub map banks 'safe passage' charges that soften hull damage from risky deep-water hunts.
v1.0.165
Layout tweak to the Submariner how-to-play page giving Historian and Cook more breathing room.
How To Play →
v1.0.164
New 5th profession: Cook! Join as Cook when boarding to consume held fish into crew-wide Action Points, or bake your best fish into a valuable dessert.
How To Play →
v1.0.163
Layout tweak folding the Ranks note into the class card grid on the how-to-play page.
How To Play →
v1.0.162
Internal tooling improvements for the team.
v1.0.161
Internal tooling improvements for the team.
v1.0.160
Internal tooling improvements for the team.
v1.0.159
New 4th profession: Historian! Chronicle voyage events, write up crew moments, and rate the current song — all free actions with their own slow but steady progression.
How To Play →
v1.0.158
Added three new top-tier ranks above Chief — Master Chief, Commander, and Admiral — each with bigger hunt bonuses and boarding discounts.
How To Play →
v1.0.157
Internal tooling improvements for the team.
v1.0.156
Big Submariner economy tune-up: deeper spawns are worth more but riskier, hunts now have crit and fumble chances for swingier moments, rank perks give real hunt bonuses, and first-ever catches pay a discovery bounty.
How To Play →
v1.0.155
!sub fish now draws from real weighted rarity odds, so Rare and Legendary catches are actually rare instead of as common as everything else.