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Everything we've shipped for AI Kills Band, in plain English
1,706
Updates Shipped
550
Updates This Month
1,706
Updates This Year
134
Songs Released
87
Pages On The Site
v1.0.389
Cook's !sub bake now has a rank-based chance to also mint a bonus copy of the source fish straight into the Auction House for someone else to win, on top of your dessert payout.
v1.0.390
Corrected a stale command count on the How To Play page's Command Reference table.
How To Play →
v1.0.391
Aquarium Cleaning Supplies now have to actually match your tank size — the Clean Tank menu only offers packs that will really work, with a note on what to buy if yours are too small.
v1.0.392
Two new minigame prototypes for playtesting: Reef Match, a cascading match-3, and Current Rush, a Flappy-Bird-style dodger. Not yet tied into the wider economy.
v1.0.393
Reef Match is now connected to the real economy — buy Access from the Store to play with your own Aquarium fish and earn real XP, or keep playing free in practice mode.
Play Reef Match →
v1.0.394
Reef Match's free demo is now a 2-level teaser that ends with an invite to unlock the full game, instead of playing on forever.
Play Reef Match →
v1.0.395
Current Rush is now hooked into the real economy just like Reef Match — a free demo for anyone, and real XP with your own fish once you unlock full Access.
Play Current Rush →
v1.0.396
The Aquarium tank now has a day/night lighting cycle tied to your own local clock, for a real sense of time passing while you're away.
v1.0.397
The Minigames hub is now called Fishcade, with its own dedicated page and easier access to the demo modes for Reef Match and Current Rush.
Visit Fishcade →
v1.0.398
New Buildings page! Level up 5 buildings — House, Store, Auction House, Fishcade, and Laboratory — over real time to unlock discounts, extra capacity, and free minigame plays.
v1.0.399
Remapped which class each Submariner building is tied to, tuning House, Auction House, and Fishcade's class assignments.
Submariner →
v1.0.400
Swapped which class ties to House and Fishcade — House is now Navigation, Fishcade is now Military.
v1.0.401
Buildings under construction now show a live gold progress bar filling in alongside the countdown timer.
v1.0.402
Your Aquarium tank now shows a Morning/Afternoon/Evening/Night label that updates live with the day/night lighting.
v1.0.403
Reworked what the House building actually does — it now expands your Display Case room for owned items instead of your Aquarium's fish capacity.
v1.0.404
Sea Life is now split into three focused pages — Exotic Creatures, Fish, and Materials — each linking to the others. Also refined how the House's Display Case counts item slots.
Browse Sea Life →
v1.0.405
Fixed the Exotic Creatures / Fish / Materials tab strip on the Sea Life page, which had gone invisible.
Browse Sea Life →
v1.0.406
New minigame: FishSnake — roam a grid eating smaller fish to grow your tail, but don't bite your own tail or hit a wall. Unlocks at House level 1; still in private testing for now.
v1.0.407
Internal tooling improvements for the team.
v1.0.408
FishSnake is now fully open to everyone — no more admin-only restriction, just unlock it with Fishcade building level 1.
Play FishSnake →
v1.0.409
The FishSnake card on the Fishcade hub now blurs out entirely while it's locked, so you can't peek at what the game is until you've actually unlocked it.
Visit Fishcade →
v1.0.410
New game in testing: Fishotron, a fast twin-stick arcade shooter. Admin-only for now while it's tuned up.
v1.0.411
Fixed a Fishotron page crash that was stopping it from loading at all.
Play Fishotron →
v1.0.412
Fishotron's scoring and wave patterns got a full rework — rescues now score more the more you chain them, and wave-clear moments get a flashy color-wipe celebration.
Play Fishotron →
v1.0.413
Fixed a Fishotron bug where touching a hook ended your run instantly instead of just costing a life. Also added a bonus extra life at high scores and bigger explosion effects.
Play Fishotron →
v1.0.414
Fishotron's lives now show as a row of your own fish icon, and dying for good now plays a dramatic explosion sequence before the game-over screen.
Play Fishotron →
v1.0.415
Fishotron got a big polish pass: dramatic explosion sequences on every life lost, lives now shown as your own fish icons, giant particle bursts on tough kills, and a new Brain enemy that turns rescued people into attackers.
Play Fishotron →
v1.0.416
Fishotron's Brain enemy now shows up starting at wave 5 instead of wave 10, for an earlier challenge.
Play Fishotron →
v1.0.417
Fishotron is now a real Fishcade minigame — unlocked once your building reaches level 1, purchasable for a one-time fee, and it now has its own leaderboard.
Play Fishotron →
v1.0.418
Cleaned up Submariner's navigation with dropdown menus, grouping related pages like Aquarium/Submit Creature and Inventory/Buildings together, plus a new Games dropdown pointing to Fishcade.
Visit Submariner →
v1.0.363
Internal tooling improvements for the team.
v1.0.364
Stream alerts can now have multiple images or videos attached, with one picked at random each time they fire — more variety on screen.
v1.0.365
New Class Slots system: every player gets 5 permanent slots, one per class, to hold an owned fish and start earning spec-tree points by feeding it.
v1.0.366
Behind-the-scenes maintenance — nothing changed for you.
v1.0.367
Military and Navigation now have full Spec Trees — spend points earned from leveling your slotted fish on real combat and steering perks.
v1.0.368
Science and Cook now have full Spec Trees — boost your bioheal, repair, bake value, and even your feed XP with points earned through play.
v1.0.369
Historian now has a full Spec Tree — extra Aquarium and Storage capacity, a private per-voyage notes log, and a node that grants you an extra class slot of your choice.
v1.0.370
Respec is now also blocked while a voyage is underway, closing off a way to optimize your build mid-fight and revert right after.
v1.0.371
Each class now unlocks fish rarity tiers at its own pace instead of one shared curve — some classes ramp faster, others slower, matching how each one actually plays.
v1.0.372
Boarding Passes on the Inventory page now stack like a real deck of tickets you can flip through, with the most recent one on top.
v1.0.373
Your Aquarium fish cards now show a color-coded class badge alongside their rarity, and every creature's class now actually reflects its name and theme.
v1.0.374
Renaming your Aquarium fish is now a quick click-to-edit right on the card, and slotted fish now sort to the front with a colored outline showing off their class.
v1.0.375
Fixed a couple of Aquarium display bugs — the rename form popping open unexpectedly, and cleaned up how unlock requirements are shown on your fish cards.
v1.0.376
Feeding your Aquarium fish now pays out XP gradually over 24 hours instead of all at once, with a live countdown showing how much is left to arrive.
v1.0.357
Fixed !rate/!listen's bonus Aquarium XP occasionally rolling even when no Submariner voyage was active.
Submariner →
v1.0.358
A genuine !rate or !listen in chat now also earns the normal chat SawPoints, same as any regular message would.
v1.0.359
Fixed a nagging bug that kept silently blanking out stream alerts on restart, including Super Skip Line — alerts should stay configured the way you set them now.
v1.0.360
Added the Super Skip Line commands to the public Chat Commands reference page, where they'd been missing.
See Commands →
v1.0.361
Swapped the homepage's featured video to "At The Show (Official Video)."
See the Homepage →
v1.0.362
Behind-the-scenes diagnostic logging to investigate a mobile access-code issue — nothing changed for you.